War Thunder Download: Download War Thunder CDK

Download War Thunder CDK


Current Version
New game version fully supported
3dsmax 2025 support added
Fixed microdetail list for assets
Added option to colorise splineclasses and decals (old locations must be reexported)

Old versions
New game version fully supported
3dsmax 2024 support added, import tool added
Support for old version of Blender plugin is stopped
Duplicate names with existing assets are allowed now

New game version fully supported
July 12 2022
3dsmax 2023 support added
Added sample effects
Fixed bug with colouring assets by texture palette
In-game textures quality fixed
28 march 2022 Attention! New version has copies of textures in new format, so it's recommended to delete previous version
New game version supported
New version of smoothness (now it is inverted roughness)
Support of .tif textures plus converted all sample textures to .tif
New game version supported
Added support for gameObj and proxymat
8 november 2021
New game version supported
29 september 2021
Support of patch resources fixed
13 september 2021
New game version supported
Support for new blk file format
Sample for ground decal and tree added
Max source file for ship example added
12 march 2021
Support for dagor 6 engine (2.01 version)
2 December 2020
Support for dagor 6 engine (2.01 version)

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Support of 3dsMax 2021 added
Usermade ObjectGroups are now visible and fully functional with example
16 March 2020
Updated models and blk files
Assets from new locations added
Compatibility with new version of file storage


17 January 2020
Updated models and blk files
Fixed alpha channel for track textures
Assets from new locations added
3 October 2019
Fixed assert with user assets in DaEditor
23 September 2019
New game version supported
25 June 2019
3ds Max 2020 support added
14 June 2019
New game version supported
20 March 2019
Fixed bug with re-export of textures from CDK
All of the textures are now shown (some were previously hidden because of a bug)
Added composite files and other stuff from new locations
New game version supported
23 October 2018
Support for 1.83 texture compressing


19 September 2018
Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
3d Max 2019 support has been added.
FX display bug has been fixed, collision pack were returned
Assets composites (groups of objects) have been added (as well as new assets for new locations).
The ability to incorporate AI controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
16 March 2018
DagorEd 5.0 support added
14 March 2018
Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.

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26 May 2017
Rebuilt the previous version since the .exe file made on May 25th became corrupted
25 May 2017
Game version 1.69 support added
Some bug fixes
22 December 2016
Folders structure added
Intel HD support returned
Grass render in AssetViewer restored
Added visual display of collision
Fixed collision bug in user landclasses
Some crashes fixed
19 October 2016
Sample plane fixed
2 October 2016
Game version 1.63 support added
Some bug fixes and stability improvements
10 June 2016
Game version 1.59 support added
Automatic generation of location list for mission editor
12 May 2016
Support of 3d studio Max 2017 was added
Locations export optimized
29 March 2016
Added support for new sky and clouds rendering system
DagorEd, MissionEd - Compass added for better orientation
New weather system implemented, plus added ability to override weather preset in Environment mode
15 March 2016
Game version 1.57.x.x support added
12 January 2016
DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
29 December 2015
DagorEd - fixed crash of detailed landclasses
28 December 2015
AssetViewer - export textures to dds fixed
DagorEd - detailed landclasses added
12 November 2015
Minimal requirements for central processor reduced
MissionEd - updated locations list

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9 November 2015
MissionEd, DagorEd - bug with water fixed
6 November 2015
MissionEd, DagorEd - fog fixed
5 November 2015
Compatible with PBR and version 1.53
AssetViewer - performance increased
2 July 2015
MissionEd - avg_* locations fixed
MissionEd - fixed bug with wrong names of German tanks
30 June 2015
DagorEd - fixed some extra warnings, that slowed down level export
DagorEd - ortho screenshot fixed
DagorEd - lastclip fixed
MissionEd - detailed heightmap fixed
AssetViewer - render fixed, environment became more user-friendly
21 May 2015
DDS export fixed for damaged textures
14 May 2015
DDS export fixed (for Photoshop users)
CDK crashes on several videocards fixed
12 May 2015
The list of textures used for dynmodels added to assetviewer
Dynamic models view fixed in assetviewer and missioneditor
Category: War Thunder CDK

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